Environment created for the 2021 ubisoft game competition.
As a group of 3 artists, 1 tech art and 4 programmers we had to create a game from scratch in ten weeks.
My role as an artist in this project, was to help come up with an art direction, create assets & textures. Some objects modular and some were unique. I did some level art and 2D art for the UI and posters. I also had to create generic materials for the optimization of our game. I created all the organic assets such as the characters, hamsters, alligators, carrots, plushies and statues. I also helped with hardsurface, such as alphabet blocks, Mayan temples, Hamster cage, books, lamp.
Environment art with Rosalie Boivin