A beach scene I created with stylized chinchilla skeletons. They enjoy playing in the sand and do not fear getting a sunburn. The render and base was created in blender. The skeleton chinchillas were sculpted in zbrush and textured in substance. I created a wood texture for the dock using a normal map created in zbrush and projected in substance. I hand painted the tree. For the sand I used displacement maps and edited a procedural sand texture in blender. Hard surface modeling done in blender and organic models in zbrush. This was my first time doing a layout in blender and i will continue to develop my skills in this software.